Escrew
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OOGIE BOOGIE
lvl
62
7
Maxed
7
OOGIE BOOGIE

Power: 847

VILLAIN; DEFENSE; MYTHICAL; TIM BURTON'S THE NIGHTMARE BEFORE CHRISTMAS; SORCERER'S CHOSEN: SIEGE ON OLYMPUS

Offense:
1,012
Defense:
641
Health:
24,288
Recovery:
0
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
125
Potency:
15.00%
Tenacity:
43.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Oogie Boogie Man
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+10% chance to perform a follow up attack.
Requires Gear Tier 3
50
5,000
Level 3
+50% bonus damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to perform a follow up attack.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% bonus damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 961 damage to target opponent. Deal bonus damage equal to 75% of this character's Defense.

10% chance (doubled if target has Fear) to do a follow up attack: Deal up to 759 damage. Purge 1 random Helpful effect.
Deal up to 961 damage to target opponent. Deal bonus damage equal to 75% of this character's Defense.

20% chance (doubled if target has Fear) to do a follow up attack: Deal up to 759 damage. Purge 1 random Helpful effect.
Deal up to 961 damage to target opponent. Deal bonus damage equal to 125% of this character's Defense.

20% chance (doubled if target has Fear) to do a follow up attack: Deal up to 759 damage. Purge 1 random Helpful effect.
Deal up to 961 damage to target opponent. Deal bonus damage equal to 125% of this character's Defense.

30% chance (doubled if target has Fear) to do a follow up attack: Deal up to 759 damage. Purge 1 random Helpful effect.
Deal up to 961 damage to target opponent. Deal bonus damage equal to 175% of this character's Defense.

30% chance (doubled if target has Fear) to do a follow up attack: Deal up to 759 damage. Purge 1 random Helpful effect.
Time to Play
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to steal 1 random Helpful effect from target opponent.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
Guaranteed to steal a random Helpful effect.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 2,783 damage to target opponent. Inflict Slow for 2 turns on target opponent. Deal up to 2,441 damage to adjacent opponents. 30% chance to inflict Slow for 2 turns on adjacent opponents. In Raids, increase duration of Slow by 2.
Deal up to 2,783 damage to target opponent. Inflict Slow for 2 turns on target opponent. Deal up to 2,441 damage to adjacent opponents. 30% chance to inflict Slow for 2 turns on adjacent opponents. In Raids, increase duration of Slow by 2.

50% chance to steal 1 random Helpful effect from target opponent.
Deal up to 4,175 damage to target opponent. Inflict Slow for 2 turns on target opponent. Deal up to 3,662 damage to adjacent opponents. 30% chance to inflict Slow for 2 turns on adjacent opponents. In Raids, increase duration of Slow by 2.

50% chance to steal 1 random Helpful effect from target opponent.
Deal up to 4,175 damage to target opponent. Inflict Slow for 2 turns on target opponent. Deal up to 3,662 damage to adjacent opponents. 30% chance to inflict Slow for 2 turns on adjacent opponents. In Raids, increase duration of Slow by 2.

Steal 1 random Helpful effect from target opponent.
Deal up to 5,566 damage to target opponent. Inflict Slow for 2 turns on target opponent. Deal up to 4,883 damage to adjacent opponents. 30% chance to inflict Slow for 2 turns on adjacent opponents. In Raids, increase duration of Slow by 2.

Steal 1 random Helpful effect from target opponent.
Frightful Shadow
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Silence on target opponent for 1 turn. In Raids, inflict Silence on all opponents for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+15% chance to inflict Offense Down.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% chance to inflict Silence
Requires Gear Tier 7
100
55
25
62,500
Level 5
+15% chance to inflict Offense Down.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 748 damage to all opponents. Inflict Fear on all opponents for 2 turns.

30% chance to inflict Offense Down on all opponents for 1 turn.

Gain Taunt for 2 turns. Gain Crit Immunity for 2 turns.
Deal up to 748 damage to all opponents. Inflict Fear on all opponents for 2 turns.

30% chance to inflict Offense Down on all opponents for 1 turn. 50% chance to inflict Silence on target opponent for 1 turn. In Raids, inflict Silence on all opponents for 1 turn.

Gain Taunt for 2 turns. Gain Crit Immunity for 2 turns.
Deal up to 748 damage to all opponents. Inflict Fear on all opponents for 2 turns.

45% chance to inflict Offense Down on all opponents for 1 turn. 50% chance to inflict Silence on target opponent for 1 turn. In Raids, inflict Silence on all opponents for 1 turn.

Gain Taunt for 2 turns. Gain Crit Immunity for 2 turns.
Deal up to 748 damage to all opponents. Inflict Fear on all opponents for 2 turns.

45% chance to inflict Offense Down on all opponents for 1 turn. 75% chance to inflict Silence on target opponent for 1 turn. In Raids, inflict Silence on all opponents for 1 turn.

Gain Taunt for 2 turns. Gain Crit Immunity for 2 turns.
Deal up to 748 damage to all opponents. Inflict Fear on all opponents for 2 turns.

60% chance to inflict Offense Down on all opponents for 1 turn. 75% chance to inflict Silence on target opponent for 1 turn. In Raids, inflict Silence on all opponents for 1 turn.

Gain Taunt for 2 turns. Gain Crit Immunity for 2 turns.
Creepy Crawly Cure
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+10% damage as healing.
+5% bonus damage as healing.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% damage as healing.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+10% damage as healing.
+5% bonus damage as healing.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% damage as healing.
Requires Gear Tier 10
150
125
80
210,000
50
5% of damage this character deals is restored to it as Health. +5% bonus Health restored from damage dealt to targets with Fear.

When restoring Health in this way, also Cleanse 1 harmful effect on this character.
15% of damage this character deals is restored to it as Health. +10% bonus Health restored from damage dealt to targets with Fear.

When restoring Health in this way, also Cleanse 1 harmful effect on this character.
20% of damage this character deals is restored to it as Health. +10% bonus Health restored from damage dealt to targets with Fear.

When restoring Health in this way, also Cleanse 1 harmful effect on this character.
30% of damage this character deals is restored to it as Health. +15% bonus Health restored from damage dealt to targets with Fear.

When restoring Health in this way, also Cleanse 1 harmful effect on this character.
35% of damage this character deals is restored to it as Health. +15% bonus Health restored from damage dealt to targets with Fear.

When restoring Health in this way, also Cleanse 1 harmful effect on this character.
Full Gear List
1,619,500
480
360
800
120
170
225
110
170
480
400
800
270
225
225
90
280
240
460
150
150
100
50
Gear Tier 8
400,000
160
120
400
120
70
105
70
70
Gear Tier 9
500,000
160
120
200
240
200
400
80
40
180
90
40
90
20
45
Gear Tier 10
719,500
160
120
200
240
200
400
280
240
460
150
150
60
60
135
135
100
50
40
20
90
45